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3D Modelling
16 Bars approached Oodles to develop advanced real-time 3D application capabilities for Apple platforms using SceneKit and Metal. The client required immersive visual experiences with optimized rendering, shader development, 3D asset management, and high-performance graphics workflows across iOS and macOS environments.
The project focused on building high-performance real-time 3D applications for Apple devices while improving rendering quality and interactive visual experiences. The scope included Swift-based development, SceneKit and Metal integration, shader programming, 3D asset optimization, scene hierarchy management, texture editing, and graphics performance enhancement for interactive applications and simulations.
To address the client’s real-time 3D visualization requirements, Oodles developed optimized Apple-platform applications focused on immersive graphics performance, interactive rendering, and efficient scene management.
16Bars_3D Jewellery Modelling

The team were easy to work with, very prompt and the work was of the expected quality.