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Project Description

This project focused on developing a proof of concept (POC) that combines OTT video streaming with real-time audio/video communication using a third-party SDK. The client aimed to explore technical feasibility for delivering seamless virtual sessions—ranging from webinars and live events to collaborative discussions—via their OTT-enabled platform. The goal was to ensure low-latency performance, high-quality streaming, and real-time responsiveness across devices.

Scope Of Work

The client needed a prototype to test core features critical to launching an OTT-based communication service. This included room creation, one-to-many broadcasting, screen sharing, audio/video toggle, and adaptive bitrate streaming. The POC also had to address user access management, scalability across browsers and mobile devices, integration with OTT content, and resilience against unstable networks. The project was expected to inform the roadmap for a full-featured OTT platform.

Our Solution

We built and delivered a functional POC that achieved the following:

  • Integrated a third-party Video SDK for real-time streaming with OTT capabilities
  • Enabled seamless room creation for group sessions and event broadcasts
  • Developed UI components for joining/leaving rooms, toggling media, and sharing screens
  • Implemented WebSocket-based real-time events for chat, presence, and sync
  • Supported browser and mobile compatibility with fallback layers for weak networks
  • Combined OTT-style playback for pre-recorded content with live video interactions
  • Delivered a production-ready prototype with smooth UX and strategic insights for scaling

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