3D animation, modelling, rendering, sculpting and Blender-based 3D asset creation services.
Digital Video Production
Explainer & Product Videos
2D Animation & Motion Graphics
AI Video & Generative Media
3D Animation & Modelling
The project involved developing high-quality MetaHuman characters for cinematic production using Blender and Unreal Engine 5.3. The focus was on creating realistic character models with dynamic hair physics, optimized bodies, and assets ready for cinematic rendering. These early-stage assets would form the foundation for future scene development and animation workflows.
Technologies Involved:
Unreal Game
Blender
Area Of Work:
3D Modelling
+1
Unreal Engine
Visual Studio
Illustrator
Autodesk Maya
DaVinci Resolve
Adobe After Effects